# XP rates
# Default: 1
Rate.XP.Kill = 99999999
Rate.XP.Quest = 99999999
Rate.XP.Explore = 99999999
# Drop rates
Rate.Drop.Items = 25
Rate.Drop.Money = 10000
# Creature Damage Rate.
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 0.01
Rate.Creature.Elite.RARE.Damage = 0.01
# Creature Health Ammount Modifier.
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 0.01
Rate.Creature.Elite.RARE.HP = 0.01
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, Mining.Next changes chance to have next use of a deposit)
Rate.Mining.Amount = 10000
Rate.Mining.Next = 10000
# Skill chance values (0..100)
# Default:
SkillChance.Orange = 100
SkillChance.Yellow = 100
SkillChance.Green = 100
SkillChance.Grey = 100
#For skinning and Mining chance decrease with skill level.
# 0 - no decrease
# Default: 75 - in 2 times each 75 skill points
SkillChance.MiningSteps = 100
SkillChance.SkinningSteps = 100
#Aggro radius percent or off.
# 0 - off (0%)
# Default: 1 - 100%
# 1.5 - 150%
Rate.Creature.Aggro = 0
# --- Action:
# --- 0: log only
# --- 1: sheep
# --- 2: stun
# --- 3: kill
# --- 4: leave 5 health
# --- 5: disable chat
# --- 6: stuck (works as stun + 50% health) [by KAPATEJIb]
LexicsCutterAction = 5
LexicsCutterActionDuration = 60000